Token Economies.
Please review the following website and read about the steps involved in setting up a token economy using the LRBI Checklist:
http://www.iseesam.com/teachall/text/behavior/LRBIpdfs/Token.pdf
Next read the following link about the Poyer Purple Paw tokens and respond to the questions listed at that link. http://www.psychologicalscience.com/bmod/2011/10/poyner-purple-paw-tokens.html
You can post your response either here or on the link above.
Please let me know if you have any questions.
--Dr. M
This program is a token economy system the Poyner Panthers made called Poyner Panthers on T.R.R.C. This program came about because of the school wanted to be a part of the Positive Behavior Interventions System taking place within the Waterloo School District. The behavior classes this program is trying to elicit are trustworthiness, respectfulness, responsibility, and being caring. Some specific target behaviors they might want the children to emit would be raising your hands, helping other kids pick up dropped books, doing their homework on time, or admitting if they did something bad. This system is strictly based on reinforcement, more specifically positive reinforcement. The tokens given to the kids are purple paw tickets and when they collect ten of these they can turn them in for a golden ticket which they can then trade for a prize. This type of token system is teaching them responsibility because they have to hold onto the purple paw tickets, but on the flip side if the children lose their tickets they may never actually get a prize. The children are given these tickets by teachers whenever they are caught demonstrating the behavioral classes listed above. While it is a good thing the teachers to get all the teachers involved, if one teacher reinforces a certain behavior but another one does not it could get confusing for the kids. The back-up reinforcers are the prizes the kids can turn the golden tickets for. The included sonic ice cream cones, extra recess, a bag of movie popcorn, lunch with the principal and lead teacher, extra computer time, or helping the custodian. I’m assuming these were chosen because the children like to do these things. If this is indeed the case I would think the reinforcers would be effective. If this system works I would think the administration would be giving out a lot of the prizes and would also notice a positive behavioral change within the student body.
I think this is a good attempt at bettering the school/district. I would hope that everyone would get on board. A suggestion for the younger kids might be to hang onto their purple paw tokens for them so they actually get a reward.
Terms: token economy, behavior interventions, behavior classes, elicit, target behaviors, emit, reinforcement, positive reinforcement, tokens, behavior, reinforces, reinforcers, behavioral change
This is an example of a token economy program created for elementary students that go to the school in the waterloo area. The program of Poyner Panther of T.R.R.C. created this token economy to try to get the students to elicit the behaviors associated with the character pillars of Trustworthy, Respectful, Responsible, and Caring. The Waterloo distract decided to try this because they want to initiate the Positive Behavior Interventions Systems.
Some specific target behaviors that they want the children to emit is helping other students when they need help, picking up litter at recess, saying please and thank you, and for cleaning up the cafeteria. This system is based on reinforcement because they are reinforcing the students for eliciting the appropriate behaviors. It is also positive reinforcement because they are adding rewards to the situation like having lunch with the principle, and extra recess. The tokens used are tickets. There are GOLDEN tickets and PURPLE tickets. You could think of them like play money because when you get ten of the purple tickets then you can trade them in for one of the golden tickets, and the golden tickets are what are used to get a prize.
The pros to this type of system is that it makes the students have to work to get ten of the purple tickets, which is a good thing because then not every student is getting rewarded at the same time. It is also a way of keeping track of how many approved things are happening.
The cons to this system are that the tickets can get lost, stolen, damaged, or left at home. Another con is that the teachers are going to have to have these tickets on them at all times for when they see the good behaviors happen.
I am not sure exactly what the delivery system used is, but to my understanding the teachers will carry around these tickets and when they see the right behaviors occurring then they will reward the child with a ticket. Once the students have received ten purple tickets then they are allowed to turn those ten in for one of the golden tickets which will allow them to turn them in for rewards. I think that this system is effective in everyway except some students may get upset because there good act wasn’t seen so then they can’t be rewarded for it.
The students hold on to there tickets I think and then they can cash them in for prizes. I would assume that there is a certain time during the day or during the week where they can cash in there tickets. I don’t think that they can exchange them whenever they want to. I would also assume that the teachers share the duty of the banking system. I can’t say what the pros and cons are because the article doesn’t really say what the banking system is.
This article also didn’t state what the back up reinforcers is, but I would assume that they are things that the children would think are reinforcing. Like maybe if it was raining outside then they would get a first pick at a board game or other toy. The reinforcers that they use seem like they are effective because what elementary students doesn’t want more recess, ice cream, or extra computer time.
I think that the students are granted specific times to have access to the reinforcers. I would think that there would be specific times and days where they could do certain things like computers and recess. The ones that are associated with lunch would be easier to coordinate because everyone has lunch at about the same time.
The administration can keep track of how many tickets are given out so that they can see how effective there program is. I would think that they are doing a good job of educating the students in the program because they are also bringing in the parents so that they can also help support the children. I think that as long as the parents read the newsletter then it will be effective, but if the parents don’t read it then they may have a problem getting the parents involved. I would thin k that all of the teachers are aware of the program and are well educated in it. I would assume that at one of the faculty meetings that this was brought up. Some people may not buy into the system just based on there own beliefs, but you have to expect that not everyone will be 100% for something that is just how most things go. The people that have negative thoughts about it may also be the ones that find and fix the flaws in the system.
Some problems with this type of token economy are the fact that it can be hard to keep ahold of the tokens especially if you are an elementary student because that isn’t on there priority list. I would basically want more information based on the question that we had to answer for this blog. I would want to no when and where the students turned in there tokens.
This is a program put on by the Poyner Elementary School. It is a token economy that has a goal of teaching trustworthiness, respect, responsibility, and caring. Kids are rewarded with tickets if they are caught exhibiting any of these four good qualities in school. The program came about because of the Waterloo school district Positive Behavior Interventions System. The Poyner Panthers on T.R.R.C. is their way of instilling the positive behaviors in their students.
The behavior classes they are trying to elicit are trustworthiness, respect, responsibility, and caring. Some specific behaviors would include things like sharing with other students, being quiet when the teacher is talking, doing what you are asked, and helping clean up.
This system is based on reinforcement because the school is trying to increase the occurrence of positive behaviors. It is positive because it involved the addition of tickets and secondary reinforcements to elicit the behaviors out of the students.
The tokens used in this program are tickets. There are two types of tickets. Purple tickets are what students get when they are eliciting the good behavior and once they get ten purple tickets they can trade them in for a gold tickets which can be reimbursed with reinforcements such as lunch with the principle, popcorn, or extra recess. The pros for these tokens would be that they are easily dispensable. They are also easy to carry and cheap to make. The cons would be that kids can easily lose them or they can be easily stolen. They may be able to be counterfeit as well.
The delivery system of the tokens is that they are handed to the student wherever they are caught exhibiting good behavior. The advantage to this method is that it is immediate and the students are reinforced right away. It also makes it easier to administer the tickets right away than to wait later and risk shorting a kid a ticket. The disadvantage to this method is that in the moment a kid may not have a place to put the ticket and lose it. It can also be discouraging to other kids if they constantly see one kid getting tickets in front of them. Also administering them right away can be disruptive in the classroom.
The tokens are banked by each child holding on to their tickets. Once they get ten purple ones they can trade it for a gold one. They hold on to them. It doesn't mention anything about a teacher keeping track as well. The pros are that once they receive ten purple and trade it for one gold it makes it easier to keep track of the tokens. The color coding also helps to keep track of how many each kid has. The cons are that if a teacher is not tracking as well a kid can lose their tokens or have them stolen and get no credit for them.
The backup reinforcers are ice cream cones, extra recess, popcorn, lunch with the principle and teacher, extra computer time, and helping out the janitor. The back up reinforcers were most likely chosen because they are things that the children have shown an interest in wanting. They are things that motivate the kids and things that they are constantly seeking and won't become satiated with. They are effective because every kid wants these things. They are treats and extra play time, something they usually don't get tired of. Students gain access to these reinforcers after they have earned a gold ticked. They must first earn ten purple ones and then exchange it for a gold one which is used to purchase the reinforcers.
Some outcome measures would be if students are getting less bad behavior infractions and instead getting more good behavior tickets. It is also only effective if the students are constantly seeking the reinforcers so it should be monitored to make sure that the reinforcers are still working. I think that the administrators are effectively teaching the students about the program by keeping it relatively simple with the tickets and color coding. I think some extra explanation needs to be done so that the kids understand they must first earn a gold ticket before they can purchase anything. It seems as if the administrators are teaching the parents after the program has already been implemented and while I think they did a good job explaining the purpose and what they are doing it might have been more effective if they had informed the parents prior to implementation of the program. There is not much information on how well informed the teachers are but I would hope that the administration had effectively taught them how to implement the program other wise the inconsistencies would lead to program to be ineffective. There is the possibility that some of the players in the token system may not buy in. Teachers may not feel that it is being effective to control their classroom. Parents may not want their children controlled by sweets and play time. And some students may not be interested in the rewards presented.
Some problems may be that some kids are not motivated because none of the reinforcers appeal to them. Some students may feel that the price of these items is too high and become discouraged. A big problem may be that the district did not lay out specific behaviors to be changed. There could be come confusion about what constitutes trust, respect, responsibility, and caring. A teachers may not agree with a student that their behavior is deserving of a ticket.
I would ask the administration if the kids are aware of the specific behaviors they are supposed to emit. I would ask questions about how to avoid stealing, lost tickets, and counterfeit tickets. I would ask them if their back up reinfocers have been shown to work. Some additional information I would like to know is how the children are expected to keep track of their money. If the teacher keeps a count as well? If there is a way to get the family involved as well? Also are there different expectations for the different grade levels and are they clearly explained to each grade level?
Reading Activity Week 15
1. What is this program? This program is a token economy
2. How did it come about? "The Waterloo School District has a district-wide initiative being PBIS District -- Positive Behavior Interventions System".
3. What are the behavioral classes they are trying to elicit? "We are focusing on being Trustworthy, Respectful, Responsible, and Caring".
4. What would be some specific target behavior they might want the children to emit? They are looking for kids to emit kindness; sharing, acceptance, and responsibility.
5. Is this system based on reinforcement or punishment? This system is a token economy, and because token economies don't work when used with punishment, it is a reinforcement system.
6. Is it positive or negative? This is a positive reinforcement system, because through getting the "Paws" they will want to increase the behavior that elicited the paw. They are also encouraged to get enough "Paws" to get a "Golden Paw" which will earn them a backup reinforcer.
7. What are the tokens used in this program? In this program they use paws, purple and gold. Ten purple paws will earn the student one gold paw which they can turn in for a backup reinforcer.
8. What might be some pro's and con's associated with using these tokens? Students might become stressed, and view this as a competition; students might try to trade paws with other students, and students might lose focus on academics.
9. What is the delivery system? The students can earn tokens anywhere on school grounds, by any school official.
10. What are some pro's and con's associated with the delivery system? It could be based entirely on luck as to how many paws the students receive. If a student happens to run into a faculty member multiple times in a day while emitting the rewardable behavior, while others might emit the same behaviors, but not be in the presence of a faculty member.
11. How are the tokens banked? The paws are held by the student and after receiving ten purple paws, they will receive one gold paw. They can redeem gold paws for multiple treats.
12. What are the pro's and con's? Student's might lie about losing paws, they might actually lose paws, or the reinforcements might not be reinforcing for every child. Letting the students hold on to their own paws teaches them responsibility, and it might also be reinforcing for them to get to see their paws whenever they wanted.
13. What are the back up reinforcers? Sonic ice cream cones, extra recess, a bag of movie popcorn, lunch with the principal and lead teacher, extra computer time, and helping the custodian.
14. How were the backup reinforcers chosen? It is not specified how the backup reinforcers where chose, but I assume they asked the students what they wanted. Because the reinforcement needs to be a reward for the students, they should have gotten to choose them.
15. Are they effective reinforcers? It does not specify, but the article makes it sound like some students were already collecting paws, and seemed excited about it. So I would call that a success.
16. How do the students gain access to the reinforcers? The students have to earn ten purple paws, to receive a gold paw; which they can trade in for a backup reinforcer.
17. What are some of the outcome measures so the administrators know the system is effective? Watching the children, and monitoring their excitement in participating in the program can tell teachers a lot about the programs success.
This program is known as the Poyner Panther on T.R.R.C, which stands for trustworthy, respectful, responsible, and caring. This system is trying to emit to focus of positive behaviors. This program came about from Waterloo School District wanting to become a PBIS District- Positive Behavior Intervention System. This program is using token economy to reinforce their students. Token economy is defined as a system of individual reinforcement of target behaviors in which tokens are administered and exchanged later for backup. The behavior classes the students are trying to elicit are demonstrating the character pillars (trustworthy, respectful, responsible, and caring). Some specific target behaviors they might want to emit could be; being responsible and not being late to class, helping another student up who fell on the ground out on the playground (caring), giving another teacher a personal message from your teacher (trustworthy), or respecting others by their personal choices. The students can be caught doing these acts everywhere. For example they could be caught in the hallway, cafeteria, on the playground, in the classrooms, or even during assemblies.
This system is based on positive reinforcement, rather than punishment. The system will be more successful is using reinforcement. The students are being reinforced for demonstrating any type of act dealing with T.R.R.C. The tokens used in this program are tickets. The tickets (tokens) can be easily dispensed, difficult to make fake ones, and safe to use. Some problems emitting to use tickets could be students losing their tickets or other students stealing theirs. The delivery system involves giving the student a purple ticket every time they demonstrate one of the character pillars. After the students receive ten purple tickets, they can turn them in for one golden ticket. Some cons for this delivery system is the cost is not to low which will allow the students to not lose motivation to perform and the cost is not too high which will make the students give up. This is a good delivery system. However a pro to this delivery system could be the students hoarding their tokens which will allow them to be able to purchase a large number of prized reinforcers in one day. Instead the delivery system should have an expiration date on the tokens or even an auction.
When using token economy you must construct a bank. This is some type of recording system that will be needed to keep track of earned and spent tokens. The students are handed purple tickets and can turn them in for a golden ticket when they collect ten purple tickets. It does not state if only the student keeps track of their tokens? This might mean the students are in charge of keeping track of their tickets. Some cons for this could be less stress on the teachers and faculty, which will allow more focus on handing out tickets. Some pros for this could be again the students losing their tickets or being stolen, and also hoarding their tickets. The backup reinforcers are using their golden ticket to trade in for prizes. These prizes could be sonic ice cream cones, extra recess, a bag of movie popcorn, lunch with the principal/lead teacher, extra computer time, and also helping the custodian. The Waterloo School Distract (teachers, faculty, and etc.) were responsible for the reinforcers chosen.
I think they are effective reinforcers to use for the system. It is hard to come up with reinforcers that are manageable without the grades of the school system. I think with how the delivery system is set up the students will not get sick of the backup reinforcers. The students turn their golden ticket (after they receive ten purple tickets) to whoever is in charge of the backup reinforcers. Some outcomes of measuring to know if the system is effective could be looking at how many tickets are being handed out and how many prizes are being used since it takes 10 good behaviors to receive a prize. The administrators are effectively teaching the students since they are being given tickets everywhere. This means this is taken place throughout most of the day! The administrations are effectively teaching the parents also by telling them what is being taken place and reminding them to encourage their children to demonstrate these character pillars. It does not tell either or not the administration was effectively teaching the teachers about this system.
There is always a possibility of not everyone (teachers, students, and parents) may not have complete buy with this system. Not everything was stated about this system, some may have been assumed? Some problems that exist with token economies that might be a problem here is award token with praise, misusing tokens, and constructing a bank. Some questions could be are the teachers going to keep track of the number of token they give out in case the students lose theirs or are stolen. Can teachers give tokens out to all students or just their classroom? This overall seems like an effective system.
The Waterloo School District has put in a token economy to elicit their students to be more trustworthy, respectful, responsible, and caring. If these student display any of the pillars of character, which we just listed they will be awarded with a purple ticket. After the student receives 10 of these purple tickets they can be exchanged for a gold ticket. These gold tickets can then be traded in for prizes. The program was put into place because the entire district put in the initiative a Positive Behavior Interventions Systems (PSBS) District. Some examples of specific target behavior the students would the teaching staff would like them to emit include: using their manners, telling the truth, doing their homework on time, and helping other students who are in need.
The system is based on positive reinforcement. The reason it is reinforcement is that the program is focused on increasing the frequency of the target behaviors. It is positive reinforcement because they are rewarding the students by giving them something. The tokens that are used in this program are purple and yellow tickets. Some pro’s of using these tickets are that they are inexpensive to produce and are easy to transport and keep with you. Some con’s are that these tickets can easily counterfeited, lost, or stolen. Some pro’s of the delivery system is that the student is rewarded on the spot by the staff member and as we all know, how soon you are rewarded for a behavior makes it much more successful. The con’s of the delivery system is the students may only act this way in the presence of the staff members that give out the tickets. Another con is that it gives the teachers too much discretion on what they believe deserves a ticket. The tokens are banked by the student keeping them until they get enough purple tickets to exchange them for a gold. Once they get a gold they can trade it in for prizes. The pro’s of this is it teaches the students to be responsible and the con’s are that they can be lost or stolen. The back-up reinforcers are most likely chosen by the student because they must be desirable enough to followed through with the targeted behavior. The article does not specify whether the program is successful or not, but from my own personal experience I’d imagine it is because it is very easy to get elementary students excited about even small prizes like those listed. The student gain access to the reinforcers by emitting behaviors in which the school believes supports the pillars of character. By doing these desired behaviors they are awarded with tickets. Once they receive a gold ticket it can be traded in for a prize. The administrators can tell if the program is successful if the students are visibly better behaved and by seeing maintained excitement for the program.
The Waterloo School District has put in a token economy to elicit their students to be more trustworthy, respectful, responsible, and caring. If these student display any of the pillars of character, which we just listed they will be awarded with a purple ticket. After the student receives 10 of these purple tickets they can be exchanged for a gold ticket. These gold tickets can then be traded in for prizes. The program was put into place because the entire district put in the initiative a Positive Behavior Interventions Systems (PSBS) District. Some examples of specific target behavior the students would the teaching staff would like them to emit include: using their manners, telling the truth, doing their homework on time, and helping other students who are in need.
The system is based on positive reinforcement. The reason it is reinforcement is that the program is focused on increasing the frequency of the target behaviors. It is positive reinforcement because they are rewarding the students by giving them something. The tokens that are used in this program are purple and yellow tickets. Some pro’s of using these tickets are that they are inexpensive to produce and are easy to transport and keep with you. Some con’s are that these tickets can easily counterfeited, lost, or stolen. Some pro’s of the delivery system is that the student is rewarded on the spot by the staff member and as we all know, how soon you are rewarded for a behavior makes it much more successful. The con’s of the delivery system is the students may only act this way in the presence of the staff members that give out the tickets. Another con is that it gives the teachers too much discretion on what they believe deserves a ticket. The tokens are banked by the student keeping them until they get enough purple tickets to exchange them for a gold. Once they get a gold they can trade it in for prizes. The pro’s of this is it teaches the students to be responsible and the con’s are that they can be lost or stolen. The back-up reinforcers are most likely chosen by the student because they must be desirable enough to followed through with the targeted behavior. The article does not specify whether the program is successful or not, but from my own personal experience I’d imagine it is because it is very easy to get elementary students excited about even small prizes like those listed. The student gain access to the reinforcers by emitting behaviors in which the school believes supports the pillars of character. By doing these desired behaviors they are awarded with tickets. Once they receive a gold ticket it can be traded in for a prize. The administrators can tell if the program is successful if the students are visibly better behaved and by seeing maintained excitement for the program.
The administrators seem to be pretty effective in teaching the students about the system because it sounds like the program has already began. It is also important to inform the parents, which is why they sent the new letter to them. I would say, however , the administration isn’t doing as well about teaching the parents about the program because it is on the second page of the news letter. Also many parents don’t have the interest that students do because it doesn’t directly effect them that much. It is very possible that many students, parents, or even some teachers don’t buy into the program. Every individual is different and have different desires and require different reinforcers. That is why not all students, parents, an d teachers may not buy into the program. Some problems that may exist in this token economy may be that these tickets can be easily counterfeited and they can be stolen by other students. If that happens they would not have to display the target behavior because they would get the prizes anyways. These tickets can also be easily lost especially since these children are in elementary school. Some additional questions I have for administration about this program is: “How are prizes chosen for the student?”, “Do all the prizes cost the same amount of tickets?”, and “How will you keep the students interested over a long period of time?”.
This program is known as the Poyner Panther on T.R.R.C, A system focused on Positive behavior. This program came about because of a district-wide initiative to improved positive behavior. T.R.R.C is short for trustworthy, respectful, responsible, and caring. These are the behavioral classes they are trying to have the students elicit. Some target behaviors the students could emit would be to respect their peers along with their elders. Another one could be caring for others the way they would want to be cared for. This system seems strictly based on reinforcement, positive reinforcement. The tokens used in this program are tickets. The concept used for the tokens in this program is good, because they made one ultimate token but gave smaller tokens to encourage students to make their way to the ultimate token. I think the pro’s to this type of token is that it’s a physical object and gives the students encouragement to get more. Another thing is that with their being two different colors and meaning to the tokens it will make the kids want the best one which means they need to work their way to that. Some con’s to these types of tokens would be the fact that it has not identity, meaning anyone can say it’s theirs. This has to do with stealing, sharing, or copying the tokens. The delivery system allows the student to receive 10 purple paws then they can decide whether or not to trade it in for a golden ticket. The pro’s to the delivery system is a good way of getting the students involved in the program because they’re going to want the golden ticket. Con’s would be the fact that the students could lose these tickets and lose out on winning prizes. The reinforcers would be the prizes the kids earn from being T.R.R.C. I think this is an effective reinforcer because it will modify the behavior of the kids. And that is the objective of the program. The students gain access to the reinforcers by receiving 10 purple paws and then trading those in for 1 golden ticket. The golden ticket allows the kids to receive prizes. To tell that the system is effective the administration’s view the students demonstrating the good behaviors that they were looking for. The administration must be doing an effective job at showing the students a good example because in the article it stated that the students are being caught everywhere demonstrating all of these great behaviors. There is most defiantly a chance that not everyone bought into this system of T.R.R.C., many students, parents and even teachers may not be participating in this system. Not everything is set up the correct way. There was no statement of how the administration was going to measure the behavior. Along with a token banker, there wasn't a statement about how the tickets would be accounted for, along with how they would be tracked. The questions I myself would be sure to ask would be my concerns I posted above. Sounds like a fairly effective system they may just need to address a few more details to top it off.
The Waterloo school districts started a token economy program called ‘Poyner Panthers on TRRC.’ It came about because the school district members wanted to reinforce good behavior and thus increase the frequency of the behavior. The program is trying to elicit the behavioral classes of trustworthiness, respectfulness, responsible behavior, and caring behavior. This program is based on a reinforcement system which is positive, because they are adding the reinforcer (the tokens and then prizes). The tokens are purple tickets which when accumulated to ten can get them a golden ticket which is then used to get prizes.
The pros of using this type of delivery system would be that it is a tangible award the children get after doing the desired behavior. Another pro would be that they have to also work a little bit and accumulate their tokens in order to obtain the real reinforcer. The cons of the system are that other children could take the token fairly easily. (The newsletter doesn’t specify if the teachers write down the token given and the child.) Another con is that a child does have to wait a little while to be able to accumulate enough points to get the reinforcer of the prize and also there are two token systems which may get confusing and difficult as the program goes on. Another pitfall of the program is that the children may just do the desired behavior when an authority figure is close or if children don’t get rewarded and noticed for their good behavior it may make them not do it in the future, as the behaviors are fairly vague in description.
The tokens are then traded in at the end of the day for a golden ticket if they have 10 purple token/tickets. The backup reinforcers are the prizes such as popcorn, extra recess, and eating lunch with the principle. The backup reinforcers were chosen from things that teachers noticed that the kids already really liked and was something they vied for. They are effective reinforcers because they are giving the kids a sense of accomplishment and they also really like doing those things.
Some outcome measures to know that the program is successful is that children are getting a lot of tickets throughout the day that they have to scale back and reduce the value because the skill is being learned. If the children are learning the information just from what we have read I don’t think they are teaching the students effectively, they aren’t being specific enough about the type of behavior and examples of behavior they will be looking for. They also do not tell the students how much the backup reinforcers will ‘cost.’ I think they are effectively sharing the information with the parents about the system and in doing so increases the chances for success as the parents reinforce their child in asking them about how they are doing in ticket/tokens. I think it is very possible that there would be many that wouldn’t ‘buy into the system.’ I think the TRRC is vague and isn’t concrete and I think that will make it harder on kids trying to figure out what is expected of them. I can see parents not thinking this is the best maybe their child has a hard time and this would isolate them or the parents go in and chew the teachers out for not giving their child more tokens. I can see teachers not liking this system for that very reason.
Some known problems in such a token economy are things such as stealing and/or bartering or evening losing the tokens. I would ask administrators where they will have the children keep their tokens. Will the teachers keep track on another source? Do they have a list of specific behaviors? What do the various reinforcers cost?
1. The On T.R.R.C. program or On Track program is intended to make children trustworthy, respectful, responsible, and caring.
2. It came from an initiative of the Waterloo School District in 2010 to make the district a positive behavior interventions system.
3. They tried to elicit behavior that fits the descriptions of being T. R. R. C.
4. Some target behaviors might be following safety rules on campus, getting in lines in groups, and keeping orders in classrooms.
5. The system is based on reinforcement.
6. It is positive reinforcement.
7. The tokens are purple tickets and golden tickets.
8. The tickets are easy to dispense and safe to use. However, the difficulty to counterfeit depends on the method to produce these tickets.
9. Tickets are delivered almost everywhere on campus.
10. The advantage is that reinforcement is contingent on the immediate occurrence of desired behavior. The disadvantage is that the observer may run out of tickets.
11. The purple tickets seem to be returned and recorded at the end of the day. Students keep the golden tickets themselves.
12. If the tickets are returned and individual balances are recorded, then only a limited number of physical tickets are needed. If the tickets are brought home, students might lose them or have opportunities to produce fake ones.
13. They are rewards such as food, recess, lunch with principal and teacher, and computer access.
14. They were probably chosen according to the demands and preferences of students.
15. They should be effective, but no empirical evidence is presented in the newsletter.
16. They trade their golden tickets for the rewards.
17. Administrators can measure the amount and frequency of golden ticket redemption. They can also observe the distribution of golden tickets among students.
18. From the newsletter we can tell that purple tickets are distributed more often, but there is little evidence of how students are learning the subsequent process. Therefore, more information is needed to determine the effectiveness of the program.
19. The newsletter provides enough details for parents to understand the program.
20. I am not sure exactly who "the other teacher" refers to, but from the newsletter we can tell that teachers were actively giving away purple tickets. Again, there is limited evidence of how teachers execute the rest of the program.
21. There are various reasons why students or teachers may not accept the program, and there are some parents who do not pay enough attention to the education of their children. In some cases people may not actively participate in the program.
22. Students may lose the tickets, try to counterfeit the tickets, or trade tickets outside the supervision of administrators.
23. I would like to know why the district wants to become a positive behavior interventions system, and whether the administrators have developed plans to meet such necessity in the long term.
24. I would like to see some numbers or statistics of the program results, such as average amount of golden ticket redemption or frequency of receiving tickets.
I really like the idea of the token enconomies and would like to start using this technique to start eliciting and modifying target behaviors. There are a lot of good concepts that are talked about and well thought out. One of the things I learned when trying to implement a token economy is getting a baseline of behaviors of your audience and finding out which people like certain reinforcers. I would like to use this for speicific elementary students and find out which one would be best for them to emit the desired behaviors. I believe that the antecedents is going to be a powerful tool that I will also have to look at. After I have identified the targeted behavior and baseline of the students, I will try to increase the frequency of behavior using reinforcers rather than punishment. Because I will be using the token economy with young students I liked the suggestion of stickers or maybe stamps to get the economy going. I will have to check the prices since this will be out of my own pocket. I will most likely have the token economy up on a board so everyone can see, and make sure that they understand the rules and desired emitted behaviors. Like the text suggests I will start off with continous reinforcement and then reduce the frequency to intermitent. I will have them use their points which they cannot share at the end of the day for prizes, I also think I might ask the kids and see what some of their favorite activities or candies are. One of things you cannot forget is to stay positive. Overall I like this approach and would like to use this in the future wether it be in a classroom, work, or my family!
The program emits purple paw tokens to student who do good things. The kids can save up to 10 paws and get a prize, eat with the principal, help the custodian, etc. This system came about because the school wanted to increase the frequency that kids all over Waterloo were being trustworthy, respectful, responsible, and caring. This system is eliciting good behavior for kids who do these 4 behaviors. The more they emit the behaviors the more paws get emitted to them. The specific target behaviors that teachers might want the kids to emit are, helping someone with a question, involving others in their activity, talking nicely to everyone, getting their homework done on time, and cleaning up after themselves. These are only a few, I am sure there are many more. The system is based on positive reinforcement. The teachers are looking to increase the frequency of kids caring for themselves and one another, being respectful, being responsible, and emitting trustworthiness. The tokens that are used in this system are purple paws which can lead to a golden ticket.
Some pros to evoking a system like this include, kids emitting better behavior, better teaching environment, better student environment, and less bullying. There are more but these are the ones that came to mind first. There are negatives however; kids that don’t get seen doing something good might get frustrated when their friends do. The kids might only emit good behavior when a teacher is present. The teacher in general elicits good behavior because they are the ones who give out the paws. Without a teacher present the kid that doesn’t usually emit good behavior has no reason to and will continue to emit negative behavior without consequence. This alone is quite negative.
The article doesn’t really talk about a banking system which can elicit negative outcomes. If no one is really keeping track of the tokens kids can lose them, claim they have more of them, and take from other people. The only pro to this I can see is teaching the kids responsibility in claiming their own paws.
The back up reinforcers include letting the kid receive prizes with the tickets, eat with the principal, help the janitor, have extra recess, receive a bag of movie popcorn, have extra computer time, and get ice cream. I believe these were chosen because this is what the teachers felt would motivated the kids. If this is what really motivates the kids then I feel that they are effective. The kids get access to these reinforcers by emitting good behavior. The teachers can see that it is effective by looking at the amount of good behavior going on. If the frequency of good behavior goes up that means the system must be working.
The teachers did a good job notifying the parents, which may lead to parents also giving out reinforcers to their kids at home for the same acts. The kids seem to already be notified and have a good handle on what the system is about. No matter how well everyone knows about the system there will always be individuals who find it undesirable. They might feel their kid is shy around other kids and teachers and therefore the system is unfair and elicits negative consequences. Teachers might see it as ridiculous since kids should act in a desirable way anyway and therefore shouldn’t get praised for it. Either way there are problems that both sides need to look at involving token economies. Kids that consume a lot of these paws and tokens might be happy once they get the principal lunch and after that refuse to emit any more good behaviors which goes along with token hoarding. If there isn’t an appropriate banking system tickets may be stolen. The same goes with counterfeiting. If the paws can be duplicated, there is a risk that it will happen. Lastly if a student doesn’t like any of the backup reinforcers, they are not likely to emit the behaviors elicited.
The questions I would have about the system is how the tokens are banked. Just knowing this can take a lot of potential problems out of the system. I would also want to know how they came up with their back up reinforcers.
The T.R.R.C. is a program that the Waterloo School District has started. It stands for being Trustworthy, Respectful, Responsible, and Caring. Students receive purple paw tickets if they are caught acting in these ways. This is to help children emit good behavior by giving them tickets. After the students receive 10 purple paw tickets they are able to trade in the purple paw tickets for 1 golden ticket. The golden tickets are the tickets that you save and are able to trade in for prizes. They are trying to elicit Trustworthiness, Respect, Responsibility, and Caring. A few target behaviors could be being quiet in class when the teacher is teaching, following the rules on the playground, and being nice to other students. This system is bases on reinforcement. This system would be positive because it is teaching the students to have better behavior while being reinforced. The tokens used in this program are purple paw tokens and once you receive ten of those you can turn them in for 1 golden ticket. Some pro’s to using the ticket system is that you are handed the ticket directly. Some con’s to the delivery system some students could already have enough tickets and sell their tickets to other students if the tickets don’t have their name on it. The tickets can be handed out anywhere at the school. The tokens are handed in at the end of the day if they have 10 purple paw tokens they can get a golden ticket. The backup reinforcers for this system would be ice cream, extra recess, a bag of movie popcorn, lunch with the principle, extra computer time, or helping the custodian. I would think that the students came up with ideas of what they would want to do if they received golden tickets. If the reinforcers were chosen by the students then yes they would be effective since those are the prizes that they will want to work towards. The students need to have 10 purple paws to get a golden ticket then they are able to be reinforced. The administration can keep track of how many purple paws are handed out and also how many golden tickets are traded to the students. That will let them know that the system is actually working. It doesn’t say much about how the students are learning about the system but if the students came up with the reinforcers for the program then I’m sure the administration is doing a great job teaching the children about this system. They are putting the system in the newsletter that goes home to the parents so then the parents can also help teach the students about the system and not only the administration. There could be a possibility that some people don’t agree with the system but I honestly think it’s a good system to make kids want to have a better behavior in school. Kids could go behinds the administrations back and trade tickets with other students or also the students could lose their tickets. I would like to know if the system really is working and if they students have improved on their behavior. I have never heard of a system like this in a school district I would love to know if it actually does work and maybe if it does if other schools in the state will start doing this system.
The token economy teprogram is a way for the Poyner Panther's to participate a positive behavior interventions system that the Waterloo School District has been working on. The program focuses on 4 character pillars: responsibility, caring, trustworthy, and respect. The targeted behavior that the school district wants the children to emit are behaviors that follow the character pillars: trustworthy, respect, responsible, and caring. This system is based on reinforcing these targeted behaviors through positive reinforcement. There are two types of tokens used in this program, the purple paw and the golden ticket. For every 10 purple paws a child has they can trade these in for 1 golden ticket. A pro from associated with these tokens are that children are being reinforced for their good actions, making the classrooms, playgrounds, and cafeteria a better place. However, a con from association is that children will just want the backup reinforcement so they emit the targeted behaviors solely for the purpose of receiving a token. Another con is that if some parents decide not to participate, the unevenness of the program may cause aversive problems with the child. The delivery system of the tokens is that the tokens are given out when the child is "caught" preforming an action from the character pillar. A pro from this delivery system is that the token is given immediately when the behavior is witnessed, which reinforces the behavior quickly and easily. However, a con from this is that the token may be lost if the child is at recess or at lunch and not in the classroom. The flier didn't mention any bank, but I'm assuming the child is responsible for the tokens, but it sounds like the teacher is responsible for keeping track of the golden tickets. A pro to this is that the student can see his/her progress of tickets, and a con is that the student has a greater ability of losing the purple paws. However, if the teacher is keeping track of the golden tickets, the student has a greater ability to redeem these prizes without losing the tickets. Some of the backup reinforcers are sonic ice cream, an extra recess, a bag of movie popcorn, lunch with the principal and lead teacher, extra computer time, and/or helping the custodian. The flier does not say how these were chosen, but I'm assuming these backup reinforcers are desired by the students as to be effective to the students. If these backup reinforcers were not desired by the students, they would not be effective. The students access these reinforcers by turning in their purple paws for golden tickets which in turn access the backup reinforcers. The flier states that students are being caught everywhere, which shows that the administrators know the system is effective. The flier doesn't say how effectively they are teaching the students, but since the flier says the students are being caught everywhere, I would say they are doing a good job teaching the students. I would also use this reasoning to state that the administration is doing a good job because all teachers are on board with the program. I feel though that the administration could do a better job teaching the parents than just writing it in a flier sent home, for parents may not read the flier or the flier may not even make it home to the parent if given to the student to pass on. It possible that not everyone is on board with the program. Some may see that the tokens are too big, too small, too easy or hard to obtain. Some may also think that the backup reinforcements are too big and may cause a problem trying to "control" the students that do get the backup reinforcement and the students that do not. Some problems that may exist are jealousy and greed. Students may be just doing these acts of character to obtain the backup reinforcement, not to actually emit good behavior. Other students may become greedy of students that having more paws, tickets, and are receiving more backup reinforcement than others. Some questions I have obtain to the standardization of giving out tokens. What happens if one teacher views on behavior as a "paw worthy" behavior but another teacher does not. Also, what happens when only one student receives a backup reinforcement but no other students do, who administers the reinforcement. Some additional information I would like to know is how is the backup reinforcement chosen.
Terms Used: token economy, target behavior, emit, reinforcing, positive reinforcement, backup reinforcement, delivery system, aversive, reinforcers
This program is called Poyner Panther on T.R.R.C. These letters stand for trustworthy, respectful, responsible, and caring. Waterloo school district decided to become a PBIS District. This stands for Positive Behavior Interventions System. They want to encourage their students to exhibit these pillars of character. When a student is caught demonstrating these, a teacher will give them a purple paw ticket. So, our target behavior is to act as an active person of character. For every ten purple paw tickets a student receives they will get a golden ticket. These golden tickets can be traded in for prizes. Some extras listed in the newsletter were Sonic ice cream cones, extra recess, popcorn, lunch with Principal and lead teacher, extra computer time, and helping the custodian. The goal is to tell the parents about this so they talk to their kids about it and encourage them to participate. The method being used here is positive reinforcement. By emitting a reward system, it gets the students to elicit to desired behavior of character out of the students. They want the children to understand the importance of being a “good person” and to be kind to one another. We should treat others the way we wish to be treated. This seems like an effective system, as long as people aren’t saving up too many tickets at one time. An expiration date might not be a bad idea. I feel that the variety of prizes is the hardest part because while they should be somewhat desirable the goal or target behavior is for them to see the value in having good character and exhibit. The section in the newsletter that talked about this was not very long and not very specific. You must assume they mean that teachers and staff give the tickets to students, but it doesn’t really say. It also did explain how the tickets were tallied or stored. It might not be a good idea to put them in the possession of the students because they are easy to lose. I think that the newsletter was a good introduction to telling parents about the system, but they need to have an information meeting that goes more into detail and gives parents a chance to ask questions. This seems like it could be a very effective system as long as it measured carefully and administered regularly or frequently to all students. If they are doing this than I feel that this would work on the students. There has to be equal opportunity. I would like to know if they gave parents more information on the system.
Terms: target behavior, emitting, elicited, goal, desired behavior, positive reinforcement
This is a token economy program that Poyner Elementary School has implemented, with the focus being on increasing certain character pillars in the students. It came about through a district-wide initiative to be a PBIS district, which stands for positive behavior interventions system. The behavioral classes they are trying to elicit include trustworthiness, respect, responsibility, and caring.
Based off of what the behavioral classes are, some specific target behaviors they might want the children to emit could include, but not be limited to: sharing toys or games with other students, turning in homework on time, helping someone who is struggling with a problem, hugging someone sad, telling the truth about an incident, not talking out of turn, listening and being attentive in class, and being in class on time. This system is based on positive reinforcement, which is the strongest type of behavior program and would be expected to elicit the greatest results. I know it is based on positive reinforcement because the goal is to increase the specific target behaviors and because the students are receiving rewards for doing so, which means that something positive is being added.
The tokens used in this program are purple paw tickets and golden tickets. Ten purple paw tickets equal one golden ticket. There are definitely both pros and cons associated with using these tokens. The pros include that the system allows for unobtrusive, continuous feedback to students, differential valuing of behavior, and experiences in delayed gratification. Also, the tickets would probably not be easy to counterfeit, which is a definite pro for teachers. The backup reinforcers that the tokens can be traded in for also seem like pretty good prizes. The cons, on the other hand, include tickets being easily lost or stolen and tickets being hoarded. Also, the prizes offered might not be desirable to some students, which would ultimately cause them to not care about the system at all. It would be important to make sure that the backup reinforcers are wanted by all of the students.
The delivery system of the tokens occurs when students are caught demonstrating the character pillars randomly throughout the day. Teachers give out tickets when they witness the kids emitting the specific target behavior. There are both pros and cons associated with this as well. The pros include the fact that students will be instantly reinforced for their good behavior and the fact that students might want to emit the desired behaviors consistently throughout the day in the hopes of being seen by a teacher. The cons, on the other hand, are plentiful. For instance, a student may only emit the desired behavior when they are aware that a teacher is watching them. When the teacher is not around, they do not have to act in the way that the school wants them to. Also, the newsletter does not specify how many tickets are given out for different behaviors. Do the students just receive one purple paw ticket each time they behave well, regardless of the circumstance or event? In the case that multiple tickets can be distributed, teachers may vary in the ways that they assess how many tickets the kids should receive. It would not make for a very consistent procedure. Also, just the fact that teachers have to randomly catch students behaving desirably is a problem. The students who are emitting the positive behaviors but are not getting caught doing so might want to give up quickly.
The newsletter did not specify how the tickets are banked. It says that the child receives the tickets, but it does not say if there is someone keeping records of how many tickets each child has. If there is no record-keeping system, then children could end up losing their tickets or get them stolen and would not be able to exchange the tickets they earned for different prizes, which are definite cons. Keeping records in a token economy is a very important thing. Pros in keeping records would include having the full knowledge of the amount of tickets each child has without any outside manipulation.
The backup reinforcers for this token economy are prizes such as Sonic ice cream cones, extra recess, movie popcorn, lunch with the principal and lead teacher, extra computer time, and helping the custodian. It does not state how these reinforcers were chosen, so therefore they may or may not be effective. If the reinforcers are not objects or activities that the children want to have or take part in, then the whole system would prove to be very ineffective. If the children were the ones who chose these reinforcers, though, then there is a very good chance that it would be effective. The students gain access to these reinforcers by emitting the target behavior and racking up tickets. Ten of the purple paw tickets equal one golden ticket, and the golden tickets can be traded in for the prizes.
To know whether the system is effective or not, the administrators could evaluate whether or not the behaviors of the students as a whole have changed. They could also see whether or not the desired behavior deteriorates after fading. Another way would be to directly ask the students if they are happy with the program and if they have noticed any changes in behavior. The newsletter does not discuss whether or not the administrators have thoroughly taught the students about the system, so I am not sure if it is effective or not. It seems as though there has been some discussion with the students about the purple paw tickets and golden tickets to redeem prizes, but other than that there really isn’t much communication. Although the students might not know a whole lot about the token economy system, it seems as though there is at least some communication with parents about it. The school is most likely teaching the parents about it through all of the newsletters like the one used to do this assignment.
As far as how effectively the administrators have taught the other teachers about the system, I really have no clue. It doesn’t state anything in the newsletter about it except when it touches on teachers distributing the purple paw tickets when they see students emitting the target behavior. Therefore, teachers must have some sort of knowledge base or grasp on the entire idea. Regardless of how much or how little everyone involved knows about the token economy system, there definitely is a possibility that not everyone has complete buy-in with it. I am sure that there are parents and teachers who disagree with the whole program and think that enacting it will not lead to any long-term changes in behavior from the students.
The thing is, there are quite a few problems that exist with token economies that also might be a problem here. For example, there could be unequal pricing of backup reinforcers, misuse of tokens, or in this case, tickets, token hoarding, and behavior deteriorating after fading occurs. Because of these problems, I have many questions that I would ask the administrators about the system to get the additional information I would need before agreeing with this program. My questions are listed below.
How are the tickets banked? Who keeps the records? Are all teachers taught how to administer the tickets fairly without any variation? Are parents supposed to do anything to encourage positive behavior from their kids at school? What do students do if their tickets go missing? Would their tickets still count towards golden tickets and prizes? How many golden tickets does it take to acquire the different backup reinforcers or prizes? Do the tickets ever expire? How long are students allowed to accumulate tickets until they have to spend them? Will consistent reinforcement ever turn into intermittent reinforcement? When the fading occurs, is it expected that the desired behaviors will remain intact?
All in all, I think that token economies originate from people who have good intentions toward improving specific target behaviors for a group of people, especially in schools. The thing is, though, that there are many steps that need to be taken to ensure that everything is set up for success instead of failure. Token economies should not be taken lightly because of the fact that so many little things could go wrong. This is why the program should be evaluated and agreed upon by multiple people so that it has a better hope of working out.
Terms: token economy, behavior, intervention, behavioral classes, elicit, target behavior, emit, positive reinforcement, behavior program, reward, backup reinforcers, manipulation, reinforcer, fading
The Poyner Panthers T.R.R.C program is how the school is implementing the Waterloo school districts positive behavior initiative. The goal of the program is to reinforce and to elicit the characteristics of trustworthiness, responsibility, respect, and caring. They go about this by using reinforcement and in this case positive reinforcement. The tokens in this economy are purple paw tickets, then after receiving 10 of them, they're exchanged for 1 golden ticket. The positives that go along with this system include that the children are getting a physical reward immeadiately for reinforcing one of the four behaviors (the paws) and they learn the value of patience by saving up their gold tickets for a better reinforcer. The children are given the paw tickets when a teacher/faculty see's them emitting the appropriate behavior(s) that they are trying to reinforce. The problem with this delivery system seems to be that it heavily relies on someone seeing the behavior for it to be reinforced via the economy. There are a few problems I have found with this newsletter, one of which relates to the next question. The news letter does not list how they tickets are banked. It seems they (the students) keep track of the gold tickets after exchanging the paws, but I can only assume that the teacher holds on to the paws then? Still when given a physical item is given in an economy you have to watch out for hoarding, theft, and for what would basically be a black market for the tickets. Kids would trade homework assignments beind done by others for tickets etc.. The way the backup reinforcers were chosen was not described, but one can presume that they were chosen because they are things kids would want to save up for (I.E the ice cream, pop corn, lunch with the principal etc..) The children recieve the reinforcers after trading in the required amount of gold tickets. Which again they get 1 gold ticket per 10 purple paws. In the letter they state that students are being caught everywhere so I can only assume that the system is working and that the teachers and students are well on board with it. I do think the parents could be more well informed than the little blurb in the school newsletter. I think they should get a separate letter or maybe be informed during conferences. Basically there are a multitude of ways that they could implement to inform them better.
Overall I think this is a really good program. They use the proper tokens that will get the children to emit the chosen behaviors. As listed above though, by using this system they open themselves up to having children lose their tickets, hoard them, or to use them as a bargaining chip. The only real questions I have of the system is how the tokens are banked and how well informed are the parents of the system.
The Poyner purple paws program is a token economy where kids will receive a purple paw every time they are seen emitting a pillar of character (responsibility, respectfulness, trustworthiness and caring). Once they have received 10 purple paws, they will receive a golden ticket which they can turn in for other prizes. This program was brought about by the district wanting the kids to be nicer to each other, essentially. They are trying to elicit a response of the four pillars of characters in the students. Some of the behaviors that a student could emit would be, helping another person up if they fell, getting their homework in on time and saying "please" and "thank you". This is a reinforcement system. It is a positive reinforcement. The tokens are the purple paws and the golden tickets. Pros would be that it would make most of the kids change their behavior, if not all. Cons would be that they could trade paws, simply not be good, and that the prizes would cost the school a bunch of money in the end. The delivery system is immediate. The teachers will give the student the tickets immediately to the student. It doesn't say how the tickets are banked, but I assume the teachers are smart enough to know that they would need to bank who many each student has or doesn't have. The pros of this would be that its easy to distinguish who has what. A con would be that it would be tedious keeping track of the tickets. The back up reinforcers are the prizes the kids get AFTER the golden tickets. The backups are relatively cheap things, so that is why the school chose them. Students gain access to the reinforcers after they have gained golden tickets are gaining 10+ purple paws. The flyer doesn't take about how the administrators know it is effective. I'm assuming they write everything down, and that is how they would know if it were effective. The flyer does not state how important the pillars of character are, so i'm assuming they aren't telling the students either. The administrators are not teaching the parents about the system very well. They are just telling them about the tickets, how the kids get the tickets and what they get for the tickets. The flyer doesn't say anything about why they are implementing this program or how it is useful to teaching their children. This flyer also says nothing about how the teachers have been taught about the pillars and how to make the tickets useful to their classroom. Are is plenty of possibility that neither the students, teachers or parents won't buy into this program. Some problems that might arise are that most people don't buy into token economy. Most people don't need a reason to come back to a certain store or restaurant other than liking their product. Or they might forget whether or not they are already part of the token economy. Some questions I have I have already asked. Like, why does this not tell how the tickets are recorded? Or where do the kids keep the tickets, if they keep them. What happens if the teacher loses track? What if a child just refuses to emit these behaviors? Some additional information I would like to know is whether or not the backup reinforcements are reusable once a child has built up enough golden tickets.
1)What is this program? This program is the token economy program. It reinforces postive behavior of the students by emitting gold or purple tickets to the children of Poyner Elementry.
2) How did it become about? It came about through the Waterloo School District.
3) What are the behavioral classes they are trying to elecit? The behavioral classed they are trying to elecit are Trust, Respect, Responsible, and Caring.
4)What would be some specific target behaviors they might want the children to emit?
5)Is this system based on reinforcement or punishment?Is it positive or negative? Postitve reinforcement.
6)What are the tokens used in this program? Gold or purple tickets.
7) What might be some pro's and con's associated with using these tokens? Pro's would be that they are easy to keep record of the child's behavior, and as a result, the classroom will be a better learning environment for everyone. It could also decrease bullying, a target behavior found in most elementary schools. The only con I found was if the child's tickets were stolen or lost, it wouldn't be fair to them to not put them in the drawing.
8) What is the delivery system?
9)What are some pro's and con's associated with the delivery system? The tickets are easily dispensed, but they can also be easily lost. In my opinion, the teacher should have a folder where each of the child's goldan or purple tickets are kept. She should have a place in the classroom that only she can access, with the child. That way the tickets won't be lost or stolen.
10)How are the tokens banked? What are the pro's and con's? The tickets are banked by after receiving ten purple tickets, they get one gold ticket, that is placed in a drawing for them to win free prizes.
11)What are the back up reinforcers? How were the backup reinforcers chosen? Are they effective reinforcers? The backup reinforcers would be the prizes, which included ice cream, popcorn, lunch with the principle/leadteacher, extra computer time, and helping the custodian.
12) How do the students gain access to the reinforcers? By receiving at least ten purple tickets in exchange for one goldan ticket. Once their ticket is drawn, than they get a prize.
13)What are some of the outcome measures so the administrators know the system is effective? How effectively are the administrators teaching the students about the system? How effectively are the administrators teaching the parents about the system? How effectively have the administrators taught the other teacher about the system? Is there the possibility of not everyone (students, teachers, and parents) may not have complete buy in with the system? The administrators are communicating effectivelty with both the parents and the students. They sent the parents a newsletter, informing them of this new program. The children get to experience it hands on. I think the outcome measures are effective because children are learning that good behavior is rewarded while bad behavoir is not. It seems to me that the other teachers in the school are all aware of the program, however there is a chance that the teachers would have a mixed idea of what good behavior is, and therefore reward more/less depending on their opinion.
14)What are some problems know to exist with token economies that might be a problem here? Token Hardening could be one problem. If one student gets enough tickets, they could think it's okay to elecit bad behavior because they've already demonstrated and got rewarded for their good behavior. Another problem would be behavior deteriorates after fading- if a child doesn't like the prize choices, they may not feel the drive that the other kids do to emit good behavior on a daily basis.
15)What are some questions you might have for the administrators about the system? What additional information might you want to know about the system?
I think I would like to know if the bad children get rewarded more when they demonstrate good behavior, than the children who are considered always well behaved. I feel like children who act out may get reinforced more when they demonstrate good behavior, which in my opinion isn't fair.
Terms used: Elicit, emit, reinforce, target behavior, behavioral classes, backup reinforcers, fading/deteriorating of behavior, token economy, positive punishment, measures, Token Hardening.
#8) The delivery system is when children emit good behavior, they recieve a purple ticket to go towards a gold ticket, which will be placed in the drawing for prizes.
The program is called Poyner Panther on T.R.R.C. The letters stand for trustworthy, respectful, responsible and caring. The program came about as a district-wide initiative to encourage positive behavior and students to elicit the pillars of character, which are the behavioral classes they want students to emit. Some specific target behaviors they want children to emit are to be kind to their classmates by helping them if they fall down, or to be responsible with getting their homework done on time. Another target behavior might be to listen to the teacher and be respectful when they are speaking.
This system is based on positive reinforcement because it is the addition of the tickets, which students would like to have so they can get prizes. The purple and gold tickets are the tokens used for the program. Some pros to this is that its something tangible for students to have, and it’s easy to dispense for teachers. Another pro would be that students can trade in for gold tickets, and show to other students how many they are getting. Some cons are that they might be easy to lose, and kids might figure out ways to reproduce them on their own. They could also be stolen from other kids or the teacher.
The delivery system is when students get caught doing one of the target behaviors, they get a purple ticket. Once they have ten of them then they can trade them in for a gold ticket. A pro for this is that students can see from their positive behavior how many tickets they have, and it might be really cool for them to get a gold ticket. They are also tangible for them to hold onto so they can tell that they are doing a really good job. Some cons are that they could lose them or another kid could steal them. Also the student has to do the act in front of a teacher so it might become a thing where students are only nice to each other when in the presence of a teacher.
I don’t know how the tokens are banked, I’m assuming that students have to hold onto them themselves until they trade them in for prizes. It is helpful they can turn them into a gold ticket so they aren’t carrying them all around, but then it is a con because they have to be responsible enough to hold onto them. The back up reinforcers are the prizes that they can get. They are chosen by what I assume what kids would want like recess or ice cream. I don’t know if all of them are effective though, I wouldn’t want to have lunch with the principal or help the custodian. I think some of them are effective, but not all of them. Students can get to the reinforcers by having enough tickets to trade in for them.
If the program is effective then the administration should see that there are a lot of tickets being cashed in. If it is being really effective then it might come to a point where students don’t need the tickets in order to emit the target behaviors. I don’t know how well the administrators are teaching students, they will have to have specific target behaviors so students know exactly what they need to do, and administrators will have to make sure they are actually watching for the behaviors so students don’t go through extinction because they are not being reinforced. It seems like a helpful blurb for parents, but I feel like they could know more so they can help encourage their kid to practice the behaviors. It doesn’t say how well they taught the teachers, but it is important that all teachers are onboard with the program and make an effort to watch students behavior and reward them.
This is going to be extra work for teachers to make sure they are watching, so some might think they don’t have enough time to devote to the system. Students might figure out ways to get around it, like stealing from each other or the teachers, or only emitting the behaviors in the presence of a teacher making the behavior not very reinforced.
I would want to know how all these students are going to keep track of all their tickets, and where the administration are buying them. Since this is elementary, students probably won’t think to buy them but some smart ones might think of the idea. And especially since it is a younger group, they are more likely to lose the tickets or eat them or tear them up and make messes. I would want to know how the administration came up with the prizes and how many tickets are needed for each thing and where kids can go, and if they even want these prizes. I think this is a good idea, there just needs some little tweaks needed to be worked out.
1. The program implemented at Poyner Elementary School in the Waterloo school district is called 'Poyner Panthers on TRRC' and it is a token economy.
2. This token economy started when the entire Waterloo school district was chosen to use a Positive Behavior Interventions System (PBIS).
3. Specifically at Poyner, the teachers are trying to teach their students TRRC: being Trustworthy, Respectful, Responsible, and Caring girls and boys.
4. Obviously, as a token economy, this system is based on reinforcing positive behaviors rather than punishing negative behaviors. And in this specific example, the token economy would be positive reinforcement because when the children collect enough tickets, they can trade them in for rewards that they want, which will in turn cause them to want to earn more tickets by emitting target behaviors to enjoy the consequence of more rewards.
5. Some pros to using tickets may be that they aren't dangerous because children won't be able to hurt themselves with them. Also, they would be very difficult to replicate for cheating because there are two different colors, and since there is a specifc number of purple tickets needed to get a gold ticket, the kids would be able to see an attainable goal. However, there are some cons to using tickets. For one thing, no teacher would know if kids were sharing tickets outside of class. Secondly, some kids may find the whole ticket system a waste of time and won't even try to change any of their behaviors. And finally, tickets could get lost or ruined by accident and could cause some distress with the affected child.
6. If a teacher or other faculty member sees a child who is reflecting TRRC behaviors, then the child receives one purple ticket. After the child has received ten purple tickets, they can exchange them for one gold ticket. And after they receive as many gold tickets that they wanted to earn, they can trade them in for prizes like ice cream cones, extra reccess, eating with the principal, and helping the custodians.
7. One pro for this system would be that having a fixed ratio for the reinforcements is predictable for students and can become expected and continuous. One con for this system however is that some kids may think that ten purple tickets is too high to attain a gold ticket, so they might lose interest and won't try as hard to show the target behaviors.
8. The tokens/tickets are not 'banked' per-se because there was no mention of the teachers keeping record of which students earned how many tickets. The students were just expected to keep the tickets until they could trade them in for backup reinforcements. This could be a good thing for the students in that it would be teaching them responsibility, which is one of the main target behaviors. However, it could also be a bad thing because students could lose them, ruin them, share them with each other, or even have tickets taken from them without permission, and any one of these outcomes would result in a lack of reinforcement.
9. The backup reinforcers were ice cream cones, extra reccess, eating with the principal, and helping the custodians. I would guess that the backup reinforcers were chosen because a vast majority of children consider ice cream and reccess very rewarding and helping out/eating with grown-ups that they consider important might make them feel successful and make them feel like they are receiving positive feedback for their actions. It would seem that the prizes are effective reinforcers if kids are willing to put in the effort to earn one.
10. Students gain access to these reinforcements by following this basic ABC series: attending school (antecedent), emitting the TRRC characteristics (behavior), and receiving tickets (consequence). The purple tickets are then traded in for gold tickets which are finally traded for prizes.
11. A way for the administrators to measure the success of their PBIS is to record the number of gold tickets each student has received because that would be easier to track than the purple tickets and it would reflect the amount of effort the kids are putting into the positive target behaviors. It seemed clear, to me at least, that the administrators and teachers were truly trying to teach their students about the system because they made it sound fun and would've emphasized how good it would be for the kids to effectively follow the rules.
12. It felt like when the newsletter had been sent out, the parents really hadn't been informed of the token economy yet and the section on the second page seemed to address the surface information about the system, but not telling the parents in person about what was going on seems ineffective. Also, the teachers must've been effectively taught by the administrators if they were organized enough to have specific target behaviors and fixed ratio ticket levels to allow kids continuous, and eventually intermittent, reinforcement.
13. I don't think that all the parents might be on board with this token economy because not only were they the last ones informed about it, but they may also wind up thinking that certain students are favored over others or their child may have behavioral problems, so they would have a much harder time earning tickets and rewards. Some general problems with token economies that possibly exist here are: the tokens could get lost/ruined/stolen, participants could hoard their tokens for too long, some people just aren't interested in token economies, some people may try to cheat by sharing tokens or trying to copy them, and some students in this case may become too competitive with each other.
14. If I could question the administrators about this Poyner Panther Paws system, I might ask why the parents weren't informed about it sooner. I would probably also ask what are disabled kids and/or kids with behavioral problems supposed to do then, and why the teachers aren't required to keep track of each child when they accomplish a reinforcement. This would also be my way of obtaining more information about the system, by asking questions straight up.
The program being implemented is called the Poyner Panthers on T.R.R.C. (Trustworthy, Respectful, Responsible, and Caring). This is based on a Positive Behavior Intervention using a token economy. This came about through the Waterloo School District and is being used district wide. Behavioral classes they are trying to elicit are being trustworthy, emitting respect to others, demonstrating responsibility, and showing compassion and caring attitudes. Examples of specific target behaviors they would like the students to elicit would be; going to the teacher when someone has cheated, not picking on a student when they do something embarrassing, picking up their toys without being asked, or helping someone if they get hurt.
This token economy is based on positive reinforcement, and the tokens being used are purple and golden tickets. The pros of using this system is it involves; friendly competition, setting reasonable expectations, and the students are likely to bring home the positive behaviors learned in school. The con's of using this system involves; the possibility of the tickets being duplicated, trading between students, possibility the students damage or lose their tickets. The delivery system is whenever and wherever a teacher sees the model behavior from the student. The pros of this delivery system involve; all of the teachers are suppose to participate and are able to give the tickets to any student, and the tickets are not constricted to just their classroom. The con is some teachers may set different standards as to what is an acceptable behavior to receive a ticket. The students are responsible for banking their tickets. The pro of banking their own ticket is they are taught responsibility. The cons of this banking procedure are; they may get lost or stolen, and may not be age appropriate for all students to be responsible for their tickets.
The backup reinforcers are the different prizes set at different amounts of golden tickets. Based on some of these backup reinforcers, they may have been chosen by what the students have demonstrated interest for in the past. For the most part these back up reinforcers are effective, however, I never wanted to eat (or see) the principle and I sure as heck didn't want to hang out with the custodian because he scared me. The students can gain access to the reinforcers by collecting 10 purple tickets. For every 10 purple tickets, they receive 1 golden ticket, from there the prizes are allotted different prices only golden tickets can buy.
Some outcome measures to know if this is effective would be keeping track of how many golden tickets are given to students. Also, giving a survey to students and teacher may show effectiveness and interest. I cannot say exactly how well the administrators have effectively explained the program to the student and teachers but based on this newsletter, most of the information is covered. There is a possibility that not everyone will participate in this program. Maybe the students are not interested in the prizes, or the parents may feel as though their children are being bribed, or teachers are set in their ways and don't want to change. The problems the may exist with with this token economy are already stated in the previous paragraph but a couple more came to mind. Will the rules and backup reinforcers be clearly defined and accessible for students to see? Do the tickets expire? Will the teachers agree on the same terms and expectations or is it based on best judgement? After reading the Token Economy handout, I think that this is a good start for the program. I just think that they could have written out the rules and details in a letter and sent it home with the children. That way the parents know what they teachers are expecting and can explain it to their children more in depth.
This is a token economy program that has been implemented at an elementary school. It came about as part of an initiative by the school district's positive behavior intervention system. Their goal is to try to elicit positive behaviors from the students that are trustworthy, respectful, responsible, and caring.
Some specific behaviors would be like the students emitting kindness to other students in sharing. If the students are doing what they are supposed to in the classroom. If they are waiting patiently in line for lunch. If they get their homework done or raise their hands politely in class. The system is based on positive reinforcement as it is rewarding students with a form of currency that can be used to acquire something with positive valence.
The tokens being used are purple and golden tickets. I assume they are relatively small and might be easy to lose. They also seem like they might be kind of hard to keep track of. They might be pretty easy to replicate. Students are given the tickets by teachers, I assume, who witness them emitting the target behaviors. This happens in the classroom, during recess, at lunch, during assemblies and in the hallways. A con of this could be that students might sometimes emit the target behavior but no one sees it. They then would not get reinforced. Also you might have to put into play the bias of the person awarding the tokens.
After acquiring ten tokens, students bank their achievement by trading them in for one golden ticket. These golden tickets are saved by the students and used to purchase prizes. This isn't the best way to do it because the tickets can be lost or damaged and their doesn't seem to be any kind of backup system to it. What happens if students start stealing tickets. A pro of this is it is a pretty easy system to understand and use.
The backup reinforcers include ice cream, extra recess, popcorn, lunch with principal or teacher, extra computer time, and helping the custodian. These reinforcers (some) have positive valence to the students and are easily rewarded by the teachers or whoever is in charge. I can't really say that I think these are effective reinforcers. Then again I'm not at the same age level, but I can't see how having lunch with the principal or helping a custodian would be something that I would want to work for. The students trade in the golden tickets to gain access to the reinforcers.
You will know that it's working when you see more of the target behavior and less of the negative behaviors that elicited the system to be implemented. I think that the system is fairly easy to comprehend so the administrators are effectively teaching the students that good behavior will lead to positive things. The parents get kind of a brief general explanation of the system. The little article in the paper gets the gist of it but you don't get anything specific like what behaviors are being emphasized and who is doing the administering of the tokens. They teach the administrators very well because the LRBI checklist is very informative and gives you everything you would need to know to implement the system.
There is definitely the possibility of people not buying into the system. It is open to biases and the reinforcers don't hold enough positive valence for some students. I'm sure some students won't take any interest to the system. The system isn't very safe either. You need to take into account things like extortion, theft of tickets, and maybe even the false reproduction of these tickets.
I would ask the administrators what else they were offering as backup reinforcers. I would also ask how they would account for the validity of the tickets. I would also ask them who would be administering the tickets.
Poyner Elementry elicited the token economy system called Positive Behavior Interventions System. They elicited the program so students will emit being trustworthy, respectful, responsible, and caring. Poyner Panthers call this T.R.R.C or Track for short. This program was elcited by the Waterloo School District. The program is district wide.
The behavioral classes they are trying to elicit are being trustworthy, respectful, responsible and caring. Some specific target behaviors would be helping clean up a mess, raising their hand during class, standing in a straight line or handing in homework on time.
This system is based on reinforcement. Positive reinforcement is used in the form of Purple Paw tickets when they emit a pleasurable behavior. Every time they collect ten Purple Paws they can turn them in for one Golden ticket. With the Golden ticket they can purchase a prize.
Some pros to this system is that it is giving the kids an incentive to emit nice behaviors. It is also teaching them responsibility to keep track of their tickets. Also, not everyone is being reinforced so kids who aren't doing nice things aren't reaping the benefits.
A few cons with the system are the teachers themselves. What if one teacher doesn't reinforce one student as much as the other teacher? The tickets may get lost, go through the laundry, or be stolen by a student who is not emitting the positive behaviors.
The delivery system is the teachers. I guess one pro could be that it is better for the teachers to be the ones who are reinforcing the kids because they are with them the most often. One con is that they may not reinforce equally. The tokens are banked by turning in 10 purple paws to get a golden ticket and turning in the golden ticket for a prize. The prizes that they get with the golden ticket are the back up reinforcers. They are effective because they remind the kids to elicit appropriate behaviors.
One way of knowing if the program is working is if the children emit the same behaviors while at home. I feel that the kids have a sense of what they are to do. As for the parents if they were more informed maybe they could elicit the same token economy at home. A problem among teachers may be that they don't reinforce for the same target behaviors which may confuse the children. Some people might feel that the children are just being manipulated. They may also feel that they are only emitting the behaviors to get prizes.
Some problems that could occur is unequal pricing of backup reinforcers. Some kids may view eating with the principle or teacher is lame and much rather have ice cream instead. Why would eating with a teacher cost the same as having ice cream? I would ask the administrators how they plan to measure whether or not the system is working. I would also ask how they deliver the tokens,
This program is the T.R.R.C. program, which came about from the school system trying to teach students to emit positive behaviors toward one another. The behavior program is trying to elicit positive behaviors, namely being trustworthy, respectful, responsible, and caring. The system is based on positive reinforcement. The tokens used in the system are purple paw tickets, which can be saved up and traded in for golden tickets, which can then be exchanged for prizes. Some pros of using these tokens are that they’re easy to distribute, and depending on their complexity they would be difficult to counterfeit. Some cons with the tokens are that students may lose their tickets or may steal them from each other. The delivery system is good; if a student is seen emitting any of the specified behaviors, they are rewarded with a ticket. This teaches them to emit the behaviors at all times so that they might be rewarded. A con of this is that a student may emit one of the behaviors but not be rewarded for it because no authority figure witnessed it. The tokens are banked by the students themselves until they exchange them for prizes. This could lead to students easily losing their tickets, stealing them from each other, or possibly fighting over them. The backup reinforcers are things like extra computer time, eating lunch with the principal, extra recess, and so on. The article doesn’t say how the reinforcers were chosen but I assume students were asked what they might like as rewards. If the students were involved in choosing the rewards, then I would assume that they are indeed effective. Students get the reinforcers by saving up 10 purple tickets, trading those in for a golden ticket, and then exchanging that for a prize. Some outcome measures may be watching how the children behave and keeping track of how many tokens are being given out as a reward for good behavior. Administrators are doing well teaching students about the system, it is fairly easy to understand and the required behavior should come naturally to the students. The administrators have told parents everything they need to know about the system in the article of the paper. I would assume that all of the teachers have a good grasp on how the system works. Some students may not buy into the system if they don’t think any of the backup reinforcers are desirable enough but since I assume students were asked what they would like to be rewarded with, I would assume that very few students would feel that way. Some problems may be what I mentioned earlier involving the tokens and having students banking them themselves. The only question I would have for the administrators would be how well the system is working.
Terms: emit, elicit, behavior, positive reinforcement, tokens, backup reinforcers
This is a program elicited by the Waterloo School District. Poyner Panthers on T.R.R.C (Trustworthy, Respectful, Responsible, and Caring) is a behavior reinforcing program that will elicit good behavior on and around campus. This program was initiated by the PBIS District (Positive Behavior Intervention System). This is meant to reinforce students to elicit T.R.R.C with other students. Some specific target behavior will be students emitting respect and caring for other students. In order word, students not cursing or hitting fellow students, but help them when needed such as helping take some books to class when ones backpack is heavy or sharing food when ones do not have it. Another target behavior would be them assisting teachers lining other students up for recess. This system is relevant because it is based on reinforcement,, and it is a positive reinforcement procedure. The tokens used in this program are purple paw tickets; one ticket is given to a student after they emit one of those behaviors. Some pros associated with the delivery of these tokens are that, they will allow students to emit those requested behaviors and reinforcing them to emit and elicit a safe environment. This will occur as students help each other. Some cons might involve students only emitting those behaviors at school and when teachers or guardians are around. Teachers can be biased toward students. They might distribute tickets to those students whom they consider good students and have good moral skill due to previous experience from class. Teachers have the tickets present at anytime to distribute to students. The Pros are students not waiting long to get their ticket, it will be distributed right away. The cons are students stealing it if teacher leaves it on a table or in class. The backup reinforcers are that, students can trade in their 10 received tickets for a golden ticket. After receiving few golden tickets, students can then get some prizes. Those reinforcers were chosen by teachers, administrators, the principal and the custodians. I think the backup reinforcers are effective in that, children love ice scream. They also like eating with leaders of their schools along with helping those cleaning their environment. Students gains access to the reinforcers after trading in their golden tickets. The outcomes measured are teachers glancing in the hallway for students emitting those behaviors as well as teachers telling parents to help encourage their children to emit those behaviors. This program is being taught effectively in that; students get rewarded for what they emit. Another effective factor is for the students to realize those are realistic target behaviors needed in and around school districts. Parents are being taught effectively by the description of the prize and what has to happen in order to obtain those prizes. Teachers are also being taught effectively by looking at student’s behavior and rewarding students for their efforts on being a good samaritan. I wouldn’t think parents will resist this type of reinforcement. They want their child to be great, so they will completely buy into it. Same goes to the teachers. They want to teach students who are willing to learn and are able to comprehend what they are saying; they too will completely buy into it. Students want possessions and want to be distinguished from other students, so they will do as followed. Problems that might exist are as followed. Students might only be reinforced knowing that they will get purple paw tickets. Students will steal other’s tickets and or teachers. For me, I will want to know if the ticket expires. There is no expiration day for the ticket. I will also want to know, how many prizes I can get when trading in my golden ticket.
Terms Used:
Elicited, behavior reinforcing, target behavior, Poyner Panthers, T.R.R.C, emitting, initiated, reinforce, PBIS District, assisting, reinforcement, relevant, positive reinforcement, tokens, purple paw tickets, biased, glancing, realistic, Samaritan, comprehend, distinguished, possessions, backup
This Waterloo school has implemented a token economy to elicit positive behaviors, like trustworthiness, respect, responsibility, and being caring. This came about because they wanted to become a PBIS district, which stands for positive behavior intervention system. Target behaviors they want children to emit could include: sharing with their peers, being honest with each other and their teachers, respecting their peers and their authorities through following the rules, caring about their education, their safety, their peers, etc., just to name a few. The system is based on positive reinforcement through a token economy. The tokens (in this case, tickets) are added when students emit appropriate, positive behaviors, and this is thought to increase the frequency that the children will engage in these positive behaviors in the future.
This program could elicit many benefits to the school district. If children feel motivated enough to fully participate in the program, then more positive behaviors will be seen in the classrooms, in the halls, and on the playgrounds. Students could gain intrinsic motivation to emit positive behaviors after doing it so many times. They might eventually start enjoying being respectful, trustworthy, responsible and caring regardless of whether or not they receive a reward. This program has the potential to generalize to other aspects of the children’s lives. They might start being more respectful to their parents and siblings at home or when they are older and get jobs.
Unfortunately, as with any program like this, there are some cons that must be addressed in order to maintain a successful program. Teachers need to make sure they are incorporating verbal praise into the program along with the physical tokens. This way students learn that praise is just as good of a reinforcer as the token. Teachers also must keep careful track of how many tokens are delivered. If students are receiving reinforcement too easily, they will lose motivation because it is too easy. Also, they might hoard their tokens and use that as an excuse to misbehave until their tokens are diminished. Students may also lose motivation to behave positively if tokens are administered too strictly. If it is too difficult to receive the reinforcement, students will most likely give up. Teachers also must make sure that the students aren’t stealing or making counterfeit tickets.
At the end of the school day, students caught emitting positive behaviors will receive a purple paw ticket. A pro associated with this is that students can’t simply behave positively one time and receive a ticket; the behaviors have to last the entire day. This teaches the students that they must incorporate the 4 character pillars (trustworthy, respect, responsible, caring) into all aspects of their lives. On the other hand, this could also be problematic. It could be difficult to make sure the students are behaving positively all day because they might engage in negative behaviors when the teachers are out of sight. Also, some students might try to sabotage others, by narking or lying. Some students might have different perspective on what positive behaviors are compared to other students.
After earning 10 purple tickets, students can exchange them for one golden ticket. The golden ticket can be used to receive the back-up reinforcer like lunch with the principal, extra computer time, or extra recess. Students gain access to the reinforcement by cashing in their golden ticket for the back-up reinforcement. The pros are that these are things that most students would enjoy. Also, they are things that are easy for teachers to administer and they wont disrupt the rest of the day. A potential con is that students might lose a ticket on accident and they might become frustrated and quit. Teachers also need to consider that some students really might not care about any of the prizes offered, so they really need to pay attention to what would work as the most effective reinforcer for the students.
Administration can keep track of the amount of tickets received by students and the amount of golden tickets cashed in to determine how effective the program is. It seems as if the teachers are doing well to educate the students on the program because it says they are catching them emitting positive behaviors everywhere. Also, the program was described in a newsletter that was sent home to the parents, so that could benefit the school because most parents would probably ask the students about the program and monitor their success throughout it. One issue with this is that some parents might not read the newsletter or might not read much into the program. This could rub off onto the students as not caring about the program. The parents and students might not buy into the program, especially if the parents think that their child already behaves positively. They also might think of it as bribery instead of trying to instill the positive behaviors through other methods. Problems with the program could include stealing other tickets, making fakes, losing the tickets, or not really caring at all.
Questions to ask administration could include specifics on how the tickets are passed out, how to ensure that no one is being left out or that some teachers aren’t more lenient than others, and how they are measuring the effectiveness of the program. People will want to know the results of the program and to know if it will be used again in the future. If there were problems with it, they will want to make sure they are addressed.
At my hometown, Nashua, the school system has put into place a token system called "Husky High Fives." This program is used to give students who are caught doing good things, opportunities that elicit more good behaviors. In order to recieve these opportunities, student must earn enough "Husky Hive Fives". Opportunities include being first in the lunch line, reserved parking at the front of the parking lot, etc. Now in order to recieve these opportunities, a person needs to have their name drawn out of the box. I feel that this would then not be as effective as if they were able to just get the opportunity by turning in the high fives. Its VERY confusing.
I feel that the teachers can give them out for nothing. I know that the spanish teacher is new, and when the students catch her misspelling or using bad grammer, they get a high five. I understand that the teacher is new but she needs to make sure she is giving them out for the student emitting good behaviors, not for her mistakes being caught. All of the teachers give them for doing good like helping out another student, helping the teacher, picking up garbage, cleaning up after others, advacating the character pillars etc.
I feel that this program could be tweeked a little bit in order to be more reinforcing. I feel they need to take away the box they draw out of. If a person earns the high fives, they deserve to get the opportunity.
I also think that they need to keep track of who they are giving them to. Students are so smart now and able to duplicate these very easily. The teachers should turn in who they gave them to weekly or biweekly. I believe that this is one thing that they didnt think of when printing these coupons on regular paper and copying them to make dupilcates.
1. What is this program? Poyner Elementary has implemented a token economy program called T.R.R.C. to increase the frequency of students emitting behaviors of being trustworthy, respectful, responsible and caring.
2. How did it come about? The Waterloo School District is starting the Positive Behavior Intervention System.
3. What are the behavioral classes they are trying to elicit? The targeted behaviors that they are focusing on having the children emit are trust, respect, responsibility, and caring.
4. What would be some specific target behaviors they might want the children to emit? They are hoping to see children emitting behaviors like; being prepared for class on time, getting in line without shoving or whining, being able to play fairly amongst one another, and being taking care of school property.
5. Is this system based on reinforcement or punishment? Is it positive or negative? It is a token economy which means that it is based on positive reinforcement system. It’s positive because if they are emitting the correct positive behaviors they will receive a paw, which is a reinforcer to help increase the targeted behavior.
6. What are the tokens used in this program? The tokens are Paws, the common paw is purple but if you earn 10 then you will get one gold paw.
7. What might be some pro's and con's associated with using these tokens? Ten paws seems to be kind of low so student’s may lose motivation, or it could become a huge competition and then the student’s may forget about the academic work. But since they may be able to get many gold paws they could stock up and do a lot of good so that they could get something that they really want.
8. What is the delivery system? As long as the students are emitted the targeted behavior on school grounds they can receive a paw by a school official.
9. What are some pro's and con's associated with the delivery system? Some students may only put on a show when a school official is around just to get a paw while others may be emitting these behaviors at all times but just not be seen by the officials.
10. How are the tokens banked? Paws are held by students, and they exchange their ten purple paws for a gold to then redeem for a reinforcer.
11. What are the pro's and con's? Some students may lose their paws, they could lie about losing their paw, they could steal other students paws, go home and make fake paws. But having to keep track of their own paws also helps teach responsibility and if you have to keep the paw in nice condition respect towards others property.
12. What are the back up reinforcers? Sonic ice cream cones, extra recess, bag of movie popcorn, lunch with the principal and lead teacher, extra computer time, and helping the custodian.
13. How were the backup reinforcers chosen? It’s not specified how they were chosen but I assume that the faculty would survey the students to see what they would like sense it is their reinforcer but they made the final decisions.
14. Are they effective reinforcers? I’d assume for younger children they would work well. When you are younger you want the attention from the staff, a lot of kids love ice cream, everyone loves recess, and if you didn’t then computer time is a way they could go.
15. How do the students gain access to the reinforcers? They have to have a golden paw to the official who is in charge of the reinforcers.
16. What are some of the outcome measures so the administrators know the system is effective? They could see how many golden tickets get redeemed for a treat.
17. How effectively are the administrators teaching the students about the system? In the newsletter there isn’t really much to go on about the effectiveness of the teachings to the students about the token economy system.
18. How effectively are the administrators teaching the parents about the system? I think that in the newsletter that they give enough information to the parents that they get the idea of the program so that they understand what is going on at school, and could even try a smaller system at home.
19. How effectively have the administrators taught the other teacher about the system? The newsletter doesn’t really talk about the teachers, it’s more goal based towards the children.
20. Is there the possibility of not everyone (students, teachers, and parents) may not have complete buy in with the system? There is always a possibility that someone may not buy into the system, there are always going to be people out there who don’t like an idea for some reason or another.
21. What are some problems know to exist with token economies that might be a problem here? Students may be steals, trading, losing, or making fake tickets without the school officials knowledge.
22. What are some questions you might have for the administrators about the system? I would like to know how they are monitoring to see if this program is working and what kind of back-up plan there would be if this one wouldn’t take too like they may hope.
23. What additional information might you want to know about the system? I would like to know how the back-up reinforcement was chosen, how they are keeping track of the paws to make sure that kids aren’t making their own, and if they can have paws taken away?
1. What is this program? Poyner Elementary has implemented a token economy program called T.R.R.C. to increase the frequency of students emitting behaviors of being trustworthy, respectful, responsible and caring.
2. How did it come about? The Waterloo School District is starting the Positive Behavior Intervention System.
3. What are the behavioral classes they are trying to elicit? The targeted behaviors that they are focusing on having the children emit are trust, respect, responsibility, and caring.
4. What would be some specific target behaviors they might want the children to emit? They are hoping to see children emitting behaviors like; being prepared for class on time, getting in line without shoving or whining, being able to play fairly amongst one another, and being taking care of school property.
5. Is this system based on reinforcement or punishment? Is it positive or negative? It is a token economy which means that it is based on positive reinforcement system. It’s positive because if they are emitting the correct positive behaviors they will receive a paw, which is a reinforcer to help increase the targeted behavior.
6. What are the tokens used in this program? The tokens are Paws, the common paw is purple but if you earn 10 then you will get one gold paw.
7. What might be some pro's and con's associated with using these tokens? Ten paws seems to be kind of low so student’s may lose motivation, or it could become a huge competition and then the student’s may forget about the academic work. But since they may be able to get many gold paws they could stock up and do a lot of good so that they could get something that they really want.
8. What is the delivery system? As long as the students are emitted the targeted behavior on school grounds they can receive a paw by a school official.
9. What are some pro's and con's associated with the delivery system? Some students may only put on a show when a school official is around just to get a paw while others may be emitting these behaviors at all times but just not be seen by the officials.
10. How are the tokens banked? Paws are held by students, and they exchange their ten purple paws for a gold to then redeem for a reinforcer.
11. What are the pro's and con's? Some students may lose their paws, they could lie about losing their paw, they could steal other students paws, go home and make fake paws. But having to keep track of their own paws also helps teach responsibility and if you have to keep the paw in nice condition respect towards others property.
12. What are the back up reinforcers? Sonic ice cream cones, extra recess, bag of movie popcorn, lunch with the principal and lead teacher, extra computer time, and helping the custodian.
13. How were the backup reinforcers chosen? It’s not specified how they were chosen but I assume that the faculty would survey the students to see what they would like sense it is their reinforcer but they made the final decisions.
14. Are they effective reinforcers? I’d assume for younger children they would work well. When you are younger you want the attention from the staff, a lot of kids love ice cream, everyone loves recess, and if you didn’t then computer time is a way they could go.
15. How do the students gain access to the reinforcers? They have to have a golden paw to the official who is in charge of the reinforcers.
16. What are some of the outcome measures so the administrators know the system is effective? They could see how many golden tickets get redeemed for a treat.
17. How effectively are the administrators teaching the students about the system? In the newsletter there isn’t really much to go on about the effectiveness of the teachings to the students about the token economy system.
18. How effectively are the administrators teaching the parents about the system? I think that in the newsletter that they give enough information to the parents that they get the idea of the program so that they understand what is going on at school, and could even try a smaller system at home.
19. How effectively have the administrators taught the other teacher about the system? The newsletter doesn’t really talk about the teachers, it’s more goal based towards the children.
20. Is there the possibility of not everyone (students, teachers, and parents) may not have complete buy in with the system? There is always a possibility that someone may not buy into the system, there are always going to be people out there who don’t like an idea for some reason or another.
21. What are some problems know to exist with token economies that might be a problem here? Students may be steals, trading, losing, or making fake tickets without the school officials knowledge.
22. What are some questions you might have for the administrators about the system? I would like to know how they are monitoring to see if this program is working and what kind of back-up plan there would be if this one wouldn’t take too like they may hope.
23. What additional information might you want to know about the system? I would like to know how the back-up reinforcement was chosen, how they are keeping track of the paws to make sure that kids aren’t making their own, and if they can have paws taken away?
What is this program? –This program is a token economy called Poyner Panther of T.R.R.C.
How did it come about? –The Waterloo School District has initiated being a positive behavior interventions system.
What are the behavioral classes they are trying to elicit? –They’re trying to get the kids to emit trustworthy, respectful, responsible, and caring behaviors
What would be some specific target behaviors they might want the children to emit? –They are wanting the children to emit behaviors like being prepared for school on time, raising their hands, treating others property with respect, and sharing.
Is this system based on reinforcement or punishment? Is it positive or negative? –This is a positive reinforcement because they are trying to elicit targeted behaviors more often.
What are the tokens used in this program? –The tokens used were purple paws but once you reach ten you trade in and redeem a gold paw.
What might be some pro's and con's associated with using these tokens? –The tokens may be too low so they may lose motivation. They may be able to counterfeit paws but it also teaches children responsibility by having to hold on to their own paws.
What is the delivery system?-The students earn tokens anywhere on school grounds by any school official.
What are some pro's and con's associated with the delivery system? –The students may not be rewarded for emitting positive behaviors if school official is not around therefore the child is not instanteously receiving the reinforce for good behavior.
How are the tokens banked? –The children hold on to the paws until they can earn gold paws. Then they can redeem them for backup reinforcers.
What are the pro's and con's? –They may loose their paws or other students might steal other students paws and there may be students making fake paws.
What are the back up reinforcers? - Sonic ice cream cones, extra recess, a bag of movie popcorn, lunch with the principal and lead teacher, extra computer time, and helping the custodian.
How were the backup reinforcers chosen? –The newsletter doesn’t give specifics but my assumption would be that they asked the children what nice treats they would like to receive for good behavior.
Are they effective reinforcers? –Yes for younger aged children those backup reinforcers were a big deal.
How do the students gain access to the reinforcers? –They turn in their gold paws to whoever is in charge of the reinforcers.
What are some of the outcome measures so the administrators know the system is effective?-They could count and see how many children are bringing in gold paws.
How effectively are the administrators teaching the students about the system? –the newsletter doesnt go into the specifics about how the students are learning the token economy system.
How effectively are the administrators teaching the parents about the system? –In the newsletter there is enough broad information for parents to get the general idea of what is going on in the school setting.
How effectively have the administrators taught the other teacher about the system? –Again the newsletter really didn’t discuss this
Is there the possibility of not everyone (students, teachers, and parents) may not have complete buy in with the system? –Yes there is always gonna be people out there that are against something in some way, youll never get one hundred percent of followers for everything.
What are some problems know to exist with token economies that might be a problem here? –Stealing paws from other students and counterfeiting.
What are some questions you might have for the administrators about the system?
What additional information might you want to know about the system? -How are you keeping track of the paws that go out compared to how many paws are coming in. What are other forms of measuring this system to keep track of how many paws are out there to see if children are following the rules. Can the children lose paws for bad behavior?
Poyner Elementary has implemented a token economy called The Poyner Panthers on T.R.R.C, the program is meant to increase students to emit behaviors such as trustworthiness, respectful, responsible and caring. Focusing on target behaviors such as kindness, raising their hands, helping, others, sharing and many other target behaviors that fall under trustworthiness, respectful, responsible and caring. This program is one of the manipulations the Waterloo School District is trying to implement it is part of the Positive Behavior Intervention System. This system is based on reinforcement because the school is trying to increase the frequency of positive behaviors by giving students tickets for emitting the target behaviors.
The tokens used in this program are actually different colored tickets. Purple tickets are given out when the student elicit the good behavior and once they student has accumulated ten purple tickets. They can turn those ten into one golden ticket, it is these tickets that the student can use in exchange for (reinforcement) prizes such as extra recess, popcorn, or lunch with the principle. Some pros of this system is it can be easy to keep track of the tickets using ten purple to one gold. A con to this system could be if a student may lose their tickets or can trade with other students or even have them stolen from them. The delivery system is based on when the teachers observe a target behavior being emitted, the teacher then gives the student a purple ticked. This is also another pro to this system since students are immediately reinforced for the good behavior. The back up reinforcer occurs when the student turns in his or her golden tickets in return of a prize for example the student can gain more time on recess and having other options gives the student a lil control over what their prize will be and they are able to pick something they want. It is safe so assume that the reinforcers will be effective although we will not be able to tell for sure until the first prizes are given and if this would be affective in the long run.
The short article that informs parents about the program was given in a newsletter and it is very possible that not all parents read the newsletter. I also don't think they did a very good job at letting the parents know before implementing the program, in the beginning of the short article, it asks if they have heard their child talk about purple tickets. This implies that they have implemented the program already and they are just letting the parents now through a newsletter. From the article it is unclear if they have explained the reasons of the program to the children. I am hoping they have and hopefully in a better way than a short summary to the parents. Possibly hold an assembly with the students and explain the process of the program and why it is being implemented. I have already touched on the fact that I do not believe the school did a good job at letting parents know about the program. I think the school should send a packet home with students explaining the program and why it is being implemented. Also have a form for parents to sign saying they have read the content. The teachers have been well informed about what the goals are. My advice here is to have a meeting to maybe set up a limit to how many golden tickets a student can use on one thing, and what kind of specific behaviors they should reward. Also a little training with this can help the teacher be consistent with each other. This can help teachers give tickets more equally among students
There is a possibility that not all teachers or parents will agree that this program will work and may not want to participate in the program. They may think it is silly to pass out play money in return for good behavior, my first thought in reading the token system was the fear that a child might learn to only be good when they are going to be rewarded.
A few questions I have to administrators about this system are:
Are teachers trained to reward the target behaviors?
How will you make sure teachers give tickets out to students that deserve them?
Will the teacher have to keep track of how many tickets each student has or will the student have to?
How long do you plan to do this program?
Will you use this system with students with special needs? Will you need to change the program to do so?
How many golden tickets will a student need for each prize? This is important as the goal should not be too high yet not too easy. Some additional information I would like to know is what other programs has the school used that is similar to this one and how did it do? What other school have used this type of program and how well did it work after the program was done?
I had done this the same day I finished blog #15 last week, for some reason it did not post.
This token system is a Positive Behavior Interventions System. It is being implemented district-wide in the Waterloo School District
They are trying to elicit behavioral classes: Trust, Respect, Responsibility, and Caring.
Some specific target behaviors for each behavioral class would be: Trust= if a student was honest about something he did wrong. Respect= talking out of turn, or disrupting. Responsibility= Getting assignments done on time. Caring= sharing school supplies.
This system is based on positive reinforcement.
Purple paw tokens that can be exchanged for Golden Tickets. 10 purple paw tokens to 1 golden ticket
A pro of this token system is that golden tickets are worth more than purple paws. You can reinforce behaviors with purple paws, but backup reinforcers aren’t so easily bought. However, these tokens may be made out of paper, so they’re not very durable and could possibly be stolen.
The pro’s of the delivery system is that it reinforces good behavior. However, a con of this system is that not all good behaviors are reinforced. In my elementary school, they had a system called “character counts”. This had 6 “pillars”: trustworthiness, respect, responsibility, fairness, caring, and citizenship. That system had 2 more behavioral classes that this one doesn’t address. (http://charactercounts.org/sixpillars.html)
There wasn’t much on banking for this system. I guess the kids just keep the tokens and exchange them for prizes.
The pro is that they can do whatever they want with them; put them on the refrigerator, keep them for a collection, etc. However, a con is that they could hoard them, and think that since they have a lot of tokens, they don’t have to act properly
The backup reinforcers are: sonic ice cream cones, extra recess, a bag of movie popcorn, lunch with the principal and lead teacher, extra computer time, and helping the custodian.
They all probably have different token costs, and the student gets to choose which prize they get.
I would say that they are effective. They could use more variety, but the reinforcers they have now are fairly broad.
They are given access to the prizes if they saved up enough tokens to buy something.
The administrators can track the tokens given out and see if the behavior is increasing.
It seems like the parents are only informed about this system by this pamphlet. It may not be enough for some that may have concerns.
Some problems about this system are that 1) it may not be very consistent throughout all the teachers. Some students may get more tokens than others simply because they’re in a different class. 2) the system does not have eventual diminishing of tokens. This will only make the student condition this behavior to the tokens and not produce an increase of behavior in the long run.
Some questions I might have for the administrators of the system are: Is the system rigid, or is it going to change over time according to “market prices” and diminishing tokens. Are there going to be specific target behaviors, or does every teach give out tokens according to their standards?